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Visual C++ Tutorial

A tutorial on windows programming using visual c++. Covers topics such as messages, handles, classes, C++ essentials, the visual C++ IDE, MFC, SDI and MDI applications

     
Author : Brian Martin   [ GO.. ]
 
Win32 API Reference

A windows help file with full Win32 API reference. Its a few years old but still entirely accurate and much more convenient than MSDN online unless you need access to the most recent additions to the API . I use it regularly.

     
Author : [Borland]   [ GO.. ]
 
Visual C++ DeveloperTips

Tips for Visual C++ Developers, Fame for You

     
Author : [Pinacle Online]   [ GO.. ]
 
Windows API Programming Tutorial

This tutorial assumes a few things. One, that you own and have installed a modern C/C++ compiler; I use Borland C++ 5.01 but I'm compiling as C code so a straight C compiler should work.

     
Author : [forger@winprog.org]   [ GO.. ]
 
Frequently Asked Questions about Win32 Programming

This document covers common issues raised in the comp.os.ms-windows.programmer.win32 USENET group. It also covers lots of the hard questions that colleagues come up and ask me, and things that have caused much hair pulling as project deadlines approached.

     
Author : Steve Loughran   [ GO.. ]
 
Win32 Concepts and Features

A quick introduction to the basics of the spin, list and tree controls in Windows 95 under VC++ version 4.x.

Author : [Devcentral]   [ GO.. ]
 
Using Windows 95 Common Controls: s

This series contains a set of articles that describe several of the interesting features in the Win32 API. These features let you build high-end 32-bit applications in Windows NT and Windows 95.

     
Author : [Devcentral]   [ GO.. ]
 
Make a Class Accessible from a DLL

This one page tutorial shows how to use the Progress Common Control to help ease the wait during long tasks.

     
Author : [Devcentral]   [ GO.. ]
 
Building Database Applications with the CRecordset Class

This series shows you how to use the CRecordset class to build robust database applications using MFC and Visual C++.

     
Author : [Devcentral]   [ GO.. ]
 
EUsing OpenGL in Visual C++ Version 4.x

If you are interested in creating quality 2-D or 3-D graphics in Windows NT or Windows 95, or if you already know another variant of GL, this tutorial will show you how to use OpenGL and many of its basic commands.

     
Author : [Devcentral]   [ GO.. ]
 
UNICODE Conversions in Visual C++

This tutorial shows how to use UNICODE in VC++ applications to handle international character sets.

     
Author : [Devcentral]   [ GO.. ]
 
Introduction to MFC Programming with Visual C++ v6.x

The goal of this series is to help you to gain an understanding of the fundamental concepts that make MFC programs work under Visual C++. It will significantly improve your abilty to understand code written by other MFC programmers if you are new to MFC. (Also available for v5.x,v4.x,v2.x and v1.5)

     
Author : [DevCentral]   [ GO.. ]
 
Faking 64-bit Integers

Usually, the intrinsic Visual Basic data types are sufficient to read information from and send information to API functions. The two most important and frequently used data types are String and Long, which is a 32-bit integer data type. Since Windows is a 32-bit operating system, it almost exclusively uses 32-bit integers throughout its API. However, 32 bits of integer data are not always enough. For some functions, a 64-bit integer data type is necessary to encompass the entire range of possible information. The ULARGE_INTEGER structure used by the API stores such a 64-bit integer by separating it into high-order and low-order halves of 32 bits each. This format is, sadly, not convenient for actually reading the data in the structure. To easily read and write to these structures, a 64-bit integer data type is necessary. And alas, Visual Basic has no true 64-bit integer data type.

     
Author : [Paul Kuliniewicz]   [ GO.. ]
 
Creating a simple MFC program

Sometimes the hardest part of learning new skills is just getting started. If you've been stymied by MFC, then follow along as Alan walks us through creating a simple MFC application, including customizing the Windows interface.

     
Author : [DevCentral]   [ GO.. ]
 
Understanding the AppWizard and ClassWizard in Visual C++ v6.x

These tutorials use straightforward and simple examples and explanations to help you to understand how to use the AppWizard and ClassWizard. You will learn about the document/view paradigm and see how to design your applications so that they fit properly into the framework generated by the AppWizard. You will have a much clearer understanding of how to create your own applications in Visual C++ once you have completed these tutorials.

     
Author : [DevCentral]   [ GO.. ]
 
Reading & Writing User Preferences Using Registry Keys in MFC

Marshall Brain walks us through the simple steps needed to read and write user preferences using registry keys.

     
Author : [DevCentral]   [ GO.. ]
 
Developing ISAPI Extensions in MFC

This series explains how to develop ISAPI extensions for the Microsoft Information Server using MFC. You use ISAPI extensions to replace CGI scripts and gain signifcant performance improvements on your server.

     
Author : [DevCentral]   [ GO.. ]
 
Creating Wizards in MFC Applications

This one page tutorial shows how to use the CPropertySheet class to add wizards to MFC applications.

     
Author : [DevCentral]   [ GO.. ]
 
Understanding DCOM - Part I

Authors William Rubin and Marshall Brain begin their interesting and informative series that introduces the basics of DCOM. The article is adapted from their book, Understanding DCOM (Prentice Hall), available in bookstores now.

     
Author : William Rubin and Marshall Brain   [ GO.. ]
 
Understanding DCOM - Part II

In this second installment of our series on DCOM, the authors concentrate on creating COM clients and on understanding ATL-generated code.

Author : William Rubin and Marshall Brain   [ GO.. ]
 
Understanding DCOM - Part III

In this final installment of our three-part series, authors William Rubin and Marshall Brain apply fundamental COM techniques to a distributed model. The "good news" is, moving from COM to DCOM is easy. The "bad news" is, getting COM clients and servers communicating over a network can present a great many difficulties.

     
Author : William Rubin and Marshall Brain   [ GO.. ]
 
Image Processing w Bitmap Files

The following codes are useful for filtering BMP File and saving the results ...

     
Author : [lievin@caesar.de]   [ GO.. ]
 
 
 
 
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